Your desert themed gaming table features dry lake beds and areas of deeper sand. So far so good, but this time we go vertical. Just as promised we will focus on large wind-swept rocks in this installation of the arid terrain series. The rocks are suitable as stand-alone pieces and can be freely placed on the gaming table. Depending on your design choices they can serve as inaccessible line-of-sight blocking terrain or be climbed by miniatures to give them an advantage. Naturally integrating the rocks into a larger structure or modular gaming board is a possibility, too.
Per usual illustrated step-by-step instruction will guide you through the process and scenic photographs will provide examples of how these rocks can liven up the gaming table in combination with the other pieces we built in this series. So take a pick and chisel and come along, but mind your step.
Continue reading Shaped by time – Wind-swept rocks for your gaming table
Arid terrain still preoccupies my mind and we shall not stop at dry desert lakes. Instead, in this second tutorial of the series, I would like to focus on the ever useful rough terrain, or in this specific case a terrain piece that features deeper sand. While you could depict rough terrain with a stretch of land filled with rocks and thorny bushes, I felt it would be much more interesting and challenging to depict an area that features fine, wavy sand, where with each step your troops or characters sink deeper, adding to the exhaustion of sun and thirst. I did also add some weathered rock outcroppings and sparse vegetation to round the piece off.
As always a list of the materials you will need for this build is followed by easy-to-follow step-by-step instructions. Work in progress pictures will illustrate each step and naturally I won’t break with the tradition of including scenic shots of the final piece. So put on your pith helmet, fill your water bag and follow me once again to a harsh desert environment that offers much more than featureless stretches of land to the modelling enthusiast.
Continue reading Sand in your shoes – A tutorial on arid rough terrain
You will be all familiar with the famous caulking method to make beautiful flexible wargaming mats. However, this technique does not only come in handy to cover an entire gaming table, but can also be used for scatter terrain, such as rough terrain, roads, villages and even hills. It can also be used to create a very versatile photography mat.
In this first installment I focus on making some flexible rough terrain featuring some rocky outcrops, brush and small bushes. I took my inspiration for this piece from ekimdj, who not only has a very nice blog, but also wrote a tutorial for flexible desert terrain on the Sweetwater-forum, so if you are able to read German check it out (it is pretty picture heavy, so you can follow it easily in any case).
This tutorial will also come in handy if you want to learn how to create basic groundwork, flexible or not. This technique can be applied to a small base or an entire terrain board.
Per usual I will give an overview of the materials you need, followed by detailed step-by-step instructions and finally some ‘action’ shots showing off the piece’s flexibility.
Continue reading Built on shaky ground – flexible wargaming terrain