Tag Archives: Sepulchre

Crypt of the Damned – a Soul Shattering Tutorial Part IV

The interior of the Crypt module is finished, but the sides and the top are still quite unsightly. Raw extruded polystyrene, even with a coat of grey paint, does not look the part.

Part I of this tutorial focused on the basic layout of the Crypt, Part II focused on vegetation (vines, moss, mushrooms and roots) and Part III on all the man-made details (skeletons for the alcoves, urns, candles and sacrificial offerings).

In this part we will use black styrene sheet (commonly known as plastic card) and black, self adhesive vinyl film to add a sturdy and visually pleasing finish to the sides and bottom. We will also make the top more appealing in adding a rock texture that matches the walls of the crypt. First I will point out some problems that came up during the construction process and possible solutions for them. We then proceed to a list of materials used followed by detailed step-by-step instructions.

Continue reading Crypt of the Damned – a Soul Shattering Tutorial Part IV

Crypt of the Damned – a Soul Shattering Tutorial Part III

The degree in interior design did pay off. The undead completed their new musty home without major incidents (only two groups of adventurers had to be driven off). All that remains now is the covering of the sides, bottom and top with protective styrene sheet.

In Part I of this tutorial the basic layout of the Crypt was created, covering the walls and the floor. Part II focused on vegetation, such as vines, moss, mushrooms and roots.

In this part we will add skeletons for the alcoves, urns, candles and sacrificial offerings.  The reasoning behind my design choices will be discussed and a list of materials used provided followed by detailed step-by-step instructions.

Continue reading Crypt of the Damned – a Soul Shattering Tutorial Part III

Crypt of the Damned – a Soul Shattering Tutorial Part II

The undead were diligent and not only completed a degree in interior design, but also branched out into botanics! In Part I of this tutorial we created the basic layout of the Crypt of the Damned module consisting of the rock walls, rough-hewn stone and dirt floor.

In this part we will focus on adding vegetation, such as roots, moss, mushrooms and floor and wall  creepers. Once again I will provide the reasoning behind my design choices, a list of all materials needed and detailed step-by-step instructions.

Continue reading Crypt of the Damned – a Soul Shattering Tutorial Part II

Crypt of the Damned – a Soul Shattering Tutorial Part I

With a playable group of heroes and foes already finished, only the   proper surroundings for a first adventure are still missing.

I started out creating some modular floor tiles, but they lacked a three-dimensional feel given I did not integrate walls. Building a layout using these tiles during a RPG session also proved time-consuming, as they were too many small bits. Looking around on the internet and searching different fora I finally decided to go for something resembling the beautiful Dwarven Forge dungeon sets, only with a more rigid room design. Have a look at the short clip below for an overview what we are going to built.

In this tutorial I will document the creation of my initial module, the Crypt of the Damned, providing the reasoning behind my design choices, a list of all materials needed and detailed step-by-step instructions. The crypt’s design is inspired by the video game Skyrim and its long forgotten burial mounds, featuring skeletons and mummified bodies in small wall alcoves garnished with urns, sacrificial offerings, spider webs and overgrown rough stone floors.

Continue reading Crypt of the Damned – a Soul Shattering Tutorial Part I