At long last I decided to upgrade my camera equipment from a Smartphone to a proper mirrorless setup. I really liked my old Canon Powershot until it finally gave up. After a proper send off and a few years without a dedicated camera, I first looked again at Canon. Long story short, after many days and reading copious amounts of reviews, I went for Fujifilm instead. The X-T3 is a beast. Uncropped 4k video recording (yes, I hope there will be video tutorials in the future) and a really nice and versatile kit objective make this a nice allrounder. In the future more lenses can add even more versatility.
I still lack a proper tripod and lighting setup, but I wanted to take some scenic test shots of Nienna and Lem.
Camera settings: ISO 160, F-10, 0.63s exposure.
Light: Late afternoon daylight close to a window (white card to bounce light back).
Background: Hand-drawn pastel background.
To mix it up a tad I will post scenic shots of old and new minis between longer articles. The demands of work, toddlers and life in general limit my hobby time, but a few cool shots here and there I can always squeeze in. Enjoy and feel free to comment below if you have praise, suggestions or constructive criticism in terms of scene arrangement, settings etc.
You just want to go for a walk in the swamps, and guess what? It suddenly rains fiery balls! Joke’s on you, foolish adventurer! This is Bufo territory. You knew there was something odd about the little shrunken heads hanging in the trees. Well, lesson learned and that new look sans eyebrows and hair really suits you!
This weeks showcase features Reaper Miniatures Chaos Toad Sorcerer cast in Bones Black material! Oh my! But fear not, that stuff is actually really good. I also painted this chap using exclusively my new set of Kimera colours. So you get a miniature, material and paint review in one! Oh, naturally I will also tell you all about the paint job and that sickly green swamp base he is standing on.
Back on track dear readers with a new post. Life is busy with a toddler, who would have thought! In any case, today I would like to showcase a heavily converted Reaper Bones Miniature Nienna Elven Ranger.
I’ll cover my cloth texturing technique, paints used and finally give some sculpting advise. Enjoy!
Dear wielders of the gilded fork, fishing enthusiasts and henge worshippers. The third part of my guide to the Margravate of Greifshold focuses on the areas and sites of interest surrounding the city of Greifshold.
Dear readers, adventurers and fans of all things fantasy. As you may know I publish a campaign setting via Patreon with terrain crafting and painting tips. Part of this publication is an in-character guide to my setting: The Margravate of Greifshold.
Thanks to people supporting me on Patreon I can write such background material and release it for all to enjoy on my blog, basically embracing a Creative Commons mindset. Feel free to share links to the guide here on DaggerAndBrush and share the love and help GM’s with their efforts to bring joy to the table. Let me know how you like the guide, what else you would like to see and, naturally, consider supporting me on Patreon, where you get a PDF version of the guide and are always the first to see new content.
So far with the plug, onward to the guide. Follow the well traveled scholar Regis of Werta to Greifshold, an untamed land shaped by myth and warring tribes. A land to be conquered and civilized or a land to be cherished and defended from outsiders? Where do you stand, adventurer?
I always thought the most intriguing aspect of historical maps such as the Carta Marina are the fantastic beasts and odd creatures depicted on them: Humanoid figures without heads, sea serpents swallowing ships whole and dragons terrorising villages. Many of these depictions are based on Roman and Greek myth or on tall stories told by sailors over an ale. But how can you add such beasts to your own maps and how do you go best about coloring the map?
In this short tutorial I will show you one way of drawing such beasts and digital colorisation techniques. I already covered the basics in another posts that gives you an introduction to hand-drawn maps. In this installment we draw a much more detailed map and use layers of translucent color instead of layer masks to bring the map alive.
So come along and explore the Margravate of Greifshold with me, but be warned that we will meet dragons and sentient mushrooms in long forgotten ruins, serpents deep below the waves and fierce tree guardians deep inside an autumnal forest.
If you are a Game Master it is always exciting to start a new campaign and let your players explore new shores, their peoples, customs and the secrets they hold in ruins old, mountains high and dungeons cold. To make it easier for your players to visualize this unfamiliar environment you may have provided them with a map of these lands, may it be as loot or after some negotiation with a Gnome in the local antique shop. A map may also come in handy for a wargaming campaign to show the position of warbands or armies and natural obstacles.
Often the first iteration of such a map is a simple hand-drawn sketch, but after more and more of the new area is discovered you may want to provide something with more visual appeal, add a background texture or even colorize your map.
I will show you some of my current exploits into the realm of map making that will be of help if you start out to make your own regional maps. I am still in the early phase of developing my drawing and coloration skills, but hope that the following ideas will be of use for your own development as a hand-drawn map artist.
Dreadful chimes can be heard in the larder, abominations in garish dress haunt the good people of our village and not long until a blood sacrifice to the old gnarly tree is due…yes, …the Quickening and Krampus are coming closer every day. But fear not gentle folk of Greifshold, archwizard Ezren will save your souls from damnation, as he will cleanse the putrid essence belaying our village with his powerful magicks.
*harumph* Oh, I didn’t see you there. Today we will look at a sculpt by Todd Harris, namely the Iconic Wizard Ezren. We are looking at the Bones version, not the metal one. As always after a short assessment of casting and sculpting quality a detailed list of the colours used is provided. Finally some words about the photographic set up may be of use for your own projects.
Last time we asked Kawe Weissi-Zadeh of Westfalia Miniatures some questions about his company and halfmen Kickstarter. This time we put Agema Miniatures‘ Greg McBride to the question and ask him about his early wargaming career, Agema’s genesis and his plans for the company’s future.
We are truly spoiled for choice these days if it comes to high quality 28mm Republican Romans and their enemies. They not only come in ‘heavy lead’, for instance Relic Miniatures’ offerings, but Victrix recently added to existing ranges with their injection plastic Punic Wars range. All these ranges have one thing in common: They are all more or less heroic scale, some more on the ‘chunky’ side, others with more realistic proportions.
Agema Miniatures, a small company based in the United Kingdom, could be called the Minden Miniatures of ancient ranges. They are to my knowledge the only company that provides Republican Romans and Carthaginians with such realistic proportions and an almost classical beauty to their sculpts. Notably they offer injection plastic, metal and resin miniatures, combining the advantages of all three materials. Reason enough to review their plastic and resin Republican Romans range, conversion kits to create Hannibal’s Veterans and a selection of their metal character models.
This three-part review will first focus on the scope of the range to date, sculpting quality, poses, casting quality, historical accuracy, conversion potential, customer service and value for money. In the second instalment we put Agema Miniatures’ Greg to the question. Finally in part three I will present painted examples with some notes on the colours and techniques used.